Out now is Neptune’s in-depth look at Capcom’s first Biohazard themed CGI production – Biohazard 4D Executer. Released way back in the year 2000, this new project combined state of the art 3D production with the added extra of 4D effects to enhance the viewership experience in this 20 minute theme park ride.
Widely dismissed since its release really as being non-canonical, Neptune casts his eye over this often ignored entry, looking at the cast of the film, locations and of course THAT virus and asks in light of future games – is it THAT over-powered?
Head over to our new Non-Canon Corner now to read this editorial on PDF, but before you do, make sure you watch the audio and video commentary on our YouTube page here:
Editorial
A big thanks to friend of the show and patron TheSelfishGene for his first hand account of the ride and his photographs too!
0 Comments